﻿namespace _693607_Davies_GameUI2
{
	partial class GameForm
	{
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.IContainer components = null;

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
		protected override void Dispose(bool disposing)
		{
			if (disposing && (components != null))
			{
				components.Dispose();
			}
			base.Dispose(disposing);
		}

		#region Windows Form Designer generated code

		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.pictureBoxCharacter = new System.Windows.Forms.PictureBox();
			this.groupBox1 = new System.Windows.Forms.GroupBox();
			this.buttonCancelShot = new System.Windows.Forms.Button();
			this.buttonSelectCharacter = new System.Windows.Forms.Button();
			this.buttonBuyHint = new System.Windows.Forms.Button();
			this.buttonBuyArrow = new System.Windows.Forms.Button();
			this.buttonShootArrow = new System.Windows.Forms.Button();
			this.buttonOptions = new System.Windows.Forms.Button();
			this.buttonExit = new System.Windows.Forms.Button();
			this.pictureBoxDoor1 = new System.Windows.Forms.PictureBox();
			this.pictureBoxDoor2 = new System.Windows.Forms.PictureBox();
			this.pictureBoxDoor3 = new System.Windows.Forms.PictureBox();
			this.pictureBoxDoor4 = new System.Windows.Forms.PictureBox();
			this.pictureBoxDoor5 = new System.Windows.Forms.PictureBox();
			this.pictureBoxDoor6 = new System.Windows.Forms.PictureBox();
			this.groupBox2 = new System.Windows.Forms.GroupBox();
			this.labelRoomNumber = new System.Windows.Forms.Label();
			this.labelName = new System.Windows.Forms.Label();
			this.labelGold = new System.Windows.Forms.Label();
			this.labelArrows = new System.Windows.Forms.Label();
			this.hintLabel = new System.Windows.Forms.Label();
			this.buttonShootArrow1 = new System.Windows.Forms.Button();
			this.buttonShootArrow2 = new System.Windows.Forms.Button();
			this.buttonShootArrow3 = new System.Windows.Forms.Button();
			this.buttonShootArrow4 = new System.Windows.Forms.Button();
			this.buttonShootArrow5 = new System.Windows.Forms.Button();
			this.buttonShootArrow6 = new System.Windows.Forms.Button();
			this.labelTurnNumber = new System.Windows.Forms.Label();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxCharacter)).BeginInit();
			this.groupBox1.SuspendLayout();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor1)).BeginInit();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor2)).BeginInit();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor3)).BeginInit();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor4)).BeginInit();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor5)).BeginInit();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor6)).BeginInit();
			this.groupBox2.SuspendLayout();
			this.SuspendLayout();
			// 
			// pictureBoxCharacter
			// 
			this.pictureBoxCharacter.BackColor = System.Drawing.SystemColors.WindowText;
			this.pictureBoxCharacter.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources.Jaffar_assassin_animation;
			this.pictureBoxCharacter.Location = new System.Drawing.Point(327, 216);
			this.pictureBoxCharacter.Name = "pictureBoxCharacter";
			this.pictureBoxCharacter.Size = new System.Drawing.Size(25, 35);
			this.pictureBoxCharacter.TabIndex = 0;
			this.pictureBoxCharacter.TabStop = false;
			// 
			// groupBox1
			// 
			this.groupBox1.BackColor = System.Drawing.SystemColors.ControlDark;
			this.groupBox1.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources.Old_Parchment_Paper_1036035;
			this.groupBox1.Controls.Add(this.buttonCancelShot);
			this.groupBox1.Controls.Add(this.buttonSelectCharacter);
			this.groupBox1.Controls.Add(this.buttonBuyHint);
			this.groupBox1.Controls.Add(this.buttonBuyArrow);
			this.groupBox1.Controls.Add(this.buttonShootArrow);
			this.groupBox1.Controls.Add(this.buttonOptions);
			this.groupBox1.Controls.Add(this.buttonExit);
			this.groupBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.groupBox1.ForeColor = System.Drawing.SystemColors.ControlLightLight;
			this.groupBox1.Location = new System.Drawing.Point(691, 139);
			this.groupBox1.Name = "groupBox1";
			this.groupBox1.Size = new System.Drawing.Size(174, 315);
			this.groupBox1.TabIndex = 1;
			this.groupBox1.TabStop = false;
			this.groupBox1.Text = "Menu";
			// 
			// buttonCancelShot
			// 
			this.buttonCancelShot.BackColor = System.Drawing.SystemColors.ButtonShadow;
			this.buttonCancelShot.Enabled = false;
			this.buttonCancelShot.Font = new System.Drawing.Font("Lucida Handwriting", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.buttonCancelShot.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.buttonCancelShot.Location = new System.Drawing.Point(10, 76);
			this.buttonCancelShot.Name = "buttonCancelShot";
			this.buttonCancelShot.Size = new System.Drawing.Size(158, 30);
			this.buttonCancelShot.TabIndex = 14;
			this.buttonCancelShot.Text = "Cancel Shot";
			this.buttonCancelShot.UseVisualStyleBackColor = false;
			this.buttonCancelShot.Click += new System.EventHandler(this.buttonCancelShot_Click);
			// 
			// buttonSelectCharacter
			// 
			this.buttonSelectCharacter.BackColor = System.Drawing.SystemColors.ButtonShadow;
			this.buttonSelectCharacter.Font = new System.Drawing.Font("Lucida Handwriting", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.buttonSelectCharacter.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.buttonSelectCharacter.Location = new System.Drawing.Point(10, 183);
			this.buttonSelectCharacter.Name = "buttonSelectCharacter";
			this.buttonSelectCharacter.Size = new System.Drawing.Size(158, 30);
			this.buttonSelectCharacter.TabIndex = 13;
			this.buttonSelectCharacter.Text = "Move Character";
			this.buttonSelectCharacter.UseVisualStyleBackColor = false;
			this.buttonSelectCharacter.Click += new System.EventHandler(this.buttonSelectCharacter_Click);
			// 
			// buttonBuyHint
			// 
			this.buttonBuyHint.BackColor = System.Drawing.SystemColors.ButtonShadow;
			this.buttonBuyHint.Font = new System.Drawing.Font("Lucida Handwriting", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.buttonBuyHint.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.buttonBuyHint.Location = new System.Drawing.Point(10, 147);
			this.buttonBuyHint.Name = "buttonBuyHint";
			this.buttonBuyHint.Size = new System.Drawing.Size(158, 30);
			this.buttonBuyHint.TabIndex = 12;
			this.buttonBuyHint.Text = "Buy Hint";
			this.buttonBuyHint.UseVisualStyleBackColor = false;
			// 
			// buttonBuyArrow
			// 
			this.buttonBuyArrow.BackColor = System.Drawing.SystemColors.ButtonShadow;
			this.buttonBuyArrow.Font = new System.Drawing.Font("Lucida Handwriting", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.buttonBuyArrow.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.buttonBuyArrow.Location = new System.Drawing.Point(10, 111);
			this.buttonBuyArrow.Name = "buttonBuyArrow";
			this.buttonBuyArrow.Size = new System.Drawing.Size(158, 30);
			this.buttonBuyArrow.TabIndex = 11;
			this.buttonBuyArrow.Text = "Buy Arrow";
			this.buttonBuyArrow.UseVisualStyleBackColor = false;
			// 
			// buttonShootArrow
			// 
			this.buttonShootArrow.BackColor = System.Drawing.SystemColors.ButtonShadow;
			this.buttonShootArrow.Font = new System.Drawing.Font("Lucida Handwriting", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.buttonShootArrow.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.buttonShootArrow.Location = new System.Drawing.Point(10, 40);
			this.buttonShootArrow.Name = "buttonShootArrow";
			this.buttonShootArrow.Size = new System.Drawing.Size(158, 30);
			this.buttonShootArrow.TabIndex = 10;
			this.buttonShootArrow.Text = "Shoot Arrow";
			this.buttonShootArrow.UseVisualStyleBackColor = false;
			this.buttonShootArrow.Click += new System.EventHandler(this.buttonShootArrow_Click);
			// 
			// buttonOptions
			// 
			this.buttonOptions.BackColor = System.Drawing.SystemColors.ButtonShadow;
			this.buttonOptions.Font = new System.Drawing.Font("Lucida Handwriting", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.buttonOptions.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.buttonOptions.Location = new System.Drawing.Point(80, 276);
			this.buttonOptions.Name = "buttonOptions";
			this.buttonOptions.Size = new System.Drawing.Size(84, 30);
			this.buttonOptions.TabIndex = 9;
			this.buttonOptions.Text = "Options";
			this.buttonOptions.UseVisualStyleBackColor = false;
			// 
			// buttonExit
			// 
			this.buttonExit.BackColor = System.Drawing.SystemColors.ButtonShadow;
			this.buttonExit.DialogResult = System.Windows.Forms.DialogResult.Cancel;
			this.buttonExit.Font = new System.Drawing.Font("Lucida Handwriting", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.buttonExit.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.buttonExit.Location = new System.Drawing.Point(6, 276);
			this.buttonExit.Name = "buttonExit";
			this.buttonExit.Size = new System.Drawing.Size(68, 30);
			this.buttonExit.TabIndex = 0;
			this.buttonExit.Text = "Exit";
			this.buttonExit.UseVisualStyleBackColor = false;
			this.buttonExit.Click += new System.EventHandler(this.buttonExit_Click);
			// 
			// pictureBoxDoor1
			// 
			this.pictureBoxDoor1.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources._10251930_10152405401089108_285210886423829169_t;
			this.pictureBoxDoor1.Location = new System.Drawing.Point(610, 208);
			this.pictureBoxDoor1.Name = "pictureBoxDoor1";
			this.pictureBoxDoor1.Size = new System.Drawing.Size(47, 48);
			this.pictureBoxDoor1.TabIndex = 2;
			this.pictureBoxDoor1.TabStop = false;
			this.pictureBoxDoor1.Visible = false;
			// 
			// pictureBoxDoor2
			// 
			this.pictureBoxDoor2.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources._10251930_10152405401089108_285210886423829169_t;
			this.pictureBoxDoor2.Location = new System.Drawing.Point(487, 405);
			this.pictureBoxDoor2.Name = "pictureBoxDoor2";
			this.pictureBoxDoor2.Size = new System.Drawing.Size(47, 48);
			this.pictureBoxDoor2.TabIndex = 3;
			this.pictureBoxDoor2.TabStop = false;
			this.pictureBoxDoor2.Visible = false;
			// 
			// pictureBoxDoor3
			// 
			this.pictureBoxDoor3.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources._10251930_10152405401089108_285210886423829169_t;
			this.pictureBoxDoor3.Location = new System.Drawing.Point(174, 405);
			this.pictureBoxDoor3.Name = "pictureBoxDoor3";
			this.pictureBoxDoor3.Size = new System.Drawing.Size(47, 48);
			this.pictureBoxDoor3.TabIndex = 4;
			this.pictureBoxDoor3.TabStop = false;
			this.pictureBoxDoor3.Visible = false;
			// 
			// pictureBoxDoor4
			// 
			this.pictureBoxDoor4.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources._10251930_10152405401089108_285210886423829169_t;
			this.pictureBoxDoor4.Location = new System.Drawing.Point(58, 208);
			this.pictureBoxDoor4.Name = "pictureBoxDoor4";
			this.pictureBoxDoor4.Size = new System.Drawing.Size(47, 48);
			this.pictureBoxDoor4.TabIndex = 5;
			this.pictureBoxDoor4.TabStop = false;
			this.pictureBoxDoor4.Visible = false;
			// 
			// pictureBoxDoor5
			// 
			this.pictureBoxDoor5.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources._10251930_10152405401089108_285210886423829169_t;
			this.pictureBoxDoor5.Location = new System.Drawing.Point(174, 12);
			this.pictureBoxDoor5.Name = "pictureBoxDoor5";
			this.pictureBoxDoor5.Size = new System.Drawing.Size(47, 48);
			this.pictureBoxDoor5.TabIndex = 6;
			this.pictureBoxDoor5.TabStop = false;
			this.pictureBoxDoor5.Visible = false;
			// 
			// pictureBoxDoor6
			// 
			this.pictureBoxDoor6.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources._10251930_10152405401089108_285210886423829169_t;
			this.pictureBoxDoor6.Location = new System.Drawing.Point(487, 12);
			this.pictureBoxDoor6.Name = "pictureBoxDoor6";
			this.pictureBoxDoor6.Size = new System.Drawing.Size(47, 48);
			this.pictureBoxDoor6.TabIndex = 7;
			this.pictureBoxDoor6.TabStop = false;
			this.pictureBoxDoor6.Visible = false;
			// 
			// groupBox2
			// 
			this.groupBox2.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources._26_parchment_paper;
			this.groupBox2.Controls.Add(this.labelTurnNumber);
			this.groupBox2.Controls.Add(this.labelRoomNumber);
			this.groupBox2.Controls.Add(this.labelName);
			this.groupBox2.Controls.Add(this.labelGold);
			this.groupBox2.Controls.Add(this.labelArrows);
			this.groupBox2.Controls.Add(this.hintLabel);
			this.groupBox2.Location = new System.Drawing.Point(691, 13);
			this.groupBox2.Name = "groupBox2";
			this.groupBox2.Size = new System.Drawing.Size(173, 120);
			this.groupBox2.TabIndex = 8;
			this.groupBox2.TabStop = false;
			// 
			// labelRoomNumber
			// 
			this.labelRoomNumber.AutoSize = true;
			this.labelRoomNumber.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.labelRoomNumber.Cursor = System.Windows.Forms.Cursors.Default;
			this.labelRoomNumber.Font = new System.Drawing.Font("Lucida Handwriting", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.labelRoomNumber.ForeColor = System.Drawing.SystemColors.ControlLightLight;
			this.labelRoomNumber.Location = new System.Drawing.Point(6, 47);
			this.labelRoomNumber.Name = "labelRoomNumber";
			this.labelRoomNumber.Size = new System.Drawing.Size(103, 15);
			this.labelRoomNumber.TabIndex = 4;
			this.labelRoomNumber.Text = "Room Number: ";
			// 
			// labelName
			// 
			this.labelName.AutoSize = true;
			this.labelName.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.labelName.Cursor = System.Windows.Forms.Cursors.Default;
			this.labelName.Font = new System.Drawing.Font("Lucida Handwriting", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.labelName.ForeColor = System.Drawing.SystemColors.ControlLightLight;
			this.labelName.Location = new System.Drawing.Point(38, 10);
			this.labelName.Name = "labelName";
			this.labelName.Size = new System.Drawing.Size(97, 17);
			this.labelName.TabIndex = 3;
			this.labelName.Text = "PlayerName";
			this.labelName.TextAlign = System.Drawing.ContentAlignment.TopCenter;
			// 
			// labelGold
			// 
			this.labelGold.AutoSize = true;
			this.labelGold.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.labelGold.Font = new System.Drawing.Font("Lucida Handwriting", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.labelGold.ForeColor = System.Drawing.SystemColors.ControlLightLight;
			this.labelGold.Location = new System.Drawing.Point(6, 81);
			this.labelGold.Name = "labelGold";
			this.labelGold.Size = new System.Drawing.Size(43, 15);
			this.labelGold.TabIndex = 2;
			this.labelGold.Text = "Gold: ";
			// 
			// labelArrows
			// 
			this.labelArrows.AutoSize = true;
			this.labelArrows.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.labelArrows.Cursor = System.Windows.Forms.Cursors.Default;
			this.labelArrows.Font = new System.Drawing.Font("Lucida Handwriting", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.labelArrows.ForeColor = System.Drawing.SystemColors.ControlLightLight;
			this.labelArrows.Location = new System.Drawing.Point(6, 64);
			this.labelArrows.Name = "labelArrows";
			this.labelArrows.Size = new System.Drawing.Size(56, 15);
			this.labelArrows.TabIndex = 1;
			this.labelArrows.Text = "Arrows: ";
			// 
			// hintLabel
			// 
			this.hintLabel.AutoSize = true;
			this.hintLabel.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.hintLabel.Font = new System.Drawing.Font("Lucida Handwriting", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.hintLabel.ForeColor = System.Drawing.SystemColors.ControlLightLight;
			this.hintLabel.Location = new System.Drawing.Point(6, 98);
			this.hintLabel.Name = "hintLabel";
			this.hintLabel.Size = new System.Drawing.Size(39, 15);
			this.hintLabel.TabIndex = 0;
			this.hintLabel.Text = "hints";
			// 
			// buttonShootArrow1
			// 
			this.buttonShootArrow1.BackColor = System.Drawing.Color.Yellow;
			this.buttonShootArrow1.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources.reaction_arrow;
			this.buttonShootArrow1.Location = new System.Drawing.Point(566, 216);
			this.buttonShootArrow1.Name = "buttonShootArrow1";
			this.buttonShootArrow1.Size = new System.Drawing.Size(38, 34);
			this.buttonShootArrow1.TabIndex = 9;
			this.buttonShootArrow1.UseVisualStyleBackColor = false;
			this.buttonShootArrow1.Visible = false;
			this.buttonShootArrow1.Click += new System.EventHandler(this.buttonShootArrow1_Click);
			// 
			// buttonShootArrow2
			// 
			this.buttonShootArrow2.BackColor = System.Drawing.Color.Yellow;
			this.buttonShootArrow2.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources.reaction_arrow;
			this.buttonShootArrow2.Location = new System.Drawing.Point(443, 412);
			this.buttonShootArrow2.Name = "buttonShootArrow2";
			this.buttonShootArrow2.Size = new System.Drawing.Size(38, 34);
			this.buttonShootArrow2.TabIndex = 10;
			this.buttonShootArrow2.UseVisualStyleBackColor = false;
			this.buttonShootArrow2.Visible = false;
			this.buttonShootArrow2.Click += new System.EventHandler(this.buttonShootArrow2_Click);
			// 
			// buttonShootArrow3
			// 
			this.buttonShootArrow3.BackColor = System.Drawing.Color.Yellow;
			this.buttonShootArrow3.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources.reaction_arrow;
			this.buttonShootArrow3.Location = new System.Drawing.Point(130, 412);
			this.buttonShootArrow3.Name = "buttonShootArrow3";
			this.buttonShootArrow3.Size = new System.Drawing.Size(38, 34);
			this.buttonShootArrow3.TabIndex = 11;
			this.buttonShootArrow3.UseVisualStyleBackColor = false;
			this.buttonShootArrow3.Visible = false;
			this.buttonShootArrow3.Click += new System.EventHandler(this.buttonShootArrow3_Click);
			// 
			// buttonShootArrow4
			// 
			this.buttonShootArrow4.BackColor = System.Drawing.Color.Yellow;
			this.buttonShootArrow4.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources.reaction_arrow;
			this.buttonShootArrow4.Location = new System.Drawing.Point(14, 216);
			this.buttonShootArrow4.Name = "buttonShootArrow4";
			this.buttonShootArrow4.Size = new System.Drawing.Size(38, 34);
			this.buttonShootArrow4.TabIndex = 12;
			this.buttonShootArrow4.UseVisualStyleBackColor = false;
			this.buttonShootArrow4.Visible = false;
			this.buttonShootArrow4.Click += new System.EventHandler(this.buttonShootArrow4_Click);
			// 
			// buttonShootArrow5
			// 
			this.buttonShootArrow5.BackColor = System.Drawing.Color.Yellow;
			this.buttonShootArrow5.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources.reaction_arrow;
			this.buttonShootArrow5.Location = new System.Drawing.Point(130, 18);
			this.buttonShootArrow5.Name = "buttonShootArrow5";
			this.buttonShootArrow5.Size = new System.Drawing.Size(38, 34);
			this.buttonShootArrow5.TabIndex = 13;
			this.buttonShootArrow5.UseVisualStyleBackColor = false;
			this.buttonShootArrow5.Visible = false;
			this.buttonShootArrow5.Click += new System.EventHandler(this.buttonShootArrow5_Click);
			// 
			// buttonShootArrow6
			// 
			this.buttonShootArrow6.BackColor = System.Drawing.Color.Yellow;
			this.buttonShootArrow6.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources.reaction_arrow;
			this.buttonShootArrow6.Location = new System.Drawing.Point(443, 18);
			this.buttonShootArrow6.Name = "buttonShootArrow6";
			this.buttonShootArrow6.Size = new System.Drawing.Size(38, 34);
			this.buttonShootArrow6.TabIndex = 14;
			this.buttonShootArrow6.UseVisualStyleBackColor = false;
			this.buttonShootArrow6.Visible = false;
			this.buttonShootArrow6.Click += new System.EventHandler(this.buttonShootArrow6_Click);
			// 
			// labelTurnNumber
			// 
			this.labelTurnNumber.AutoSize = true;
			this.labelTurnNumber.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
			this.labelTurnNumber.Cursor = System.Windows.Forms.Cursors.Default;
			this.labelTurnNumber.Font = new System.Drawing.Font("Lucida Handwriting", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.labelTurnNumber.ForeColor = System.Drawing.SystemColors.ControlLightLight;
			this.labelTurnNumber.Location = new System.Drawing.Point(7, 30);
			this.labelTurnNumber.Name = "labelTurnNumber";
			this.labelTurnNumber.Size = new System.Drawing.Size(99, 15);
			this.labelTurnNumber.TabIndex = 5;
			this.labelTurnNumber.Text = "Turn Number: ";
			// 
			// GameForm
			// 
			this.AcceptButton = this.buttonSelectCharacter;
			this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			this.BackgroundImage = global::_693607_Davies_GameUI2.Properties.Resources._1AB_slatetest;
			this.CancelButton = this.buttonExit;
			this.ClientSize = new System.Drawing.Size(885, 465);
			this.ControlBox = false;
			this.Controls.Add(this.buttonShootArrow6);
			this.Controls.Add(this.buttonShootArrow5);
			this.Controls.Add(this.buttonShootArrow4);
			this.Controls.Add(this.buttonShootArrow3);
			this.Controls.Add(this.buttonShootArrow2);
			this.Controls.Add(this.buttonShootArrow1);
			this.Controls.Add(this.groupBox2);
			this.Controls.Add(this.pictureBoxDoor6);
			this.Controls.Add(this.pictureBoxDoor5);
			this.Controls.Add(this.pictureBoxDoor4);
			this.Controls.Add(this.pictureBoxDoor3);
			this.Controls.Add(this.pictureBoxDoor2);
			this.Controls.Add(this.pictureBoxDoor1);
			this.Controls.Add(this.groupBox1);
			this.Controls.Add(this.pictureBoxCharacter);
			this.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F);
			this.Name = "GameForm";
			this.Text = "Hunt The Wumpus";
			this.Click += new System.EventHandler(this.buttonSelectCharacter_Click);
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxCharacter)).EndInit();
			this.groupBox1.ResumeLayout(false);
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor1)).EndInit();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor2)).EndInit();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor3)).EndInit();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor4)).EndInit();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor5)).EndInit();
			((System.ComponentModel.ISupportInitialize)(this.pictureBoxDoor6)).EndInit();
			this.groupBox2.ResumeLayout(false);
			this.groupBox2.PerformLayout();
			this.ResumeLayout(false);

		}

		#endregion

		private System.Windows.Forms.PictureBox pictureBoxCharacter;
		private System.Windows.Forms.PictureBox pictureBoxDoor1;
		private System.Windows.Forms.PictureBox pictureBoxDoor2;
		private System.Windows.Forms.PictureBox pictureBoxDoor3;
		private System.Windows.Forms.PictureBox pictureBoxDoor4;
		private System.Windows.Forms.PictureBox pictureBoxDoor5;
		private System.Windows.Forms.PictureBox pictureBoxDoor6;
		private System.Windows.Forms.GroupBox groupBox2;
		private System.Windows.Forms.Label hintLabel;
		private System.Windows.Forms.GroupBox groupBox1;
		private System.Windows.Forms.Button buttonBuyHint;
		private System.Windows.Forms.Button buttonBuyArrow;
		private System.Windows.Forms.Button buttonShootArrow;
		private System.Windows.Forms.Button buttonOptions;
		private System.Windows.Forms.Button buttonExit;
		private System.Windows.Forms.Label labelGold;
		private System.Windows.Forms.Label labelArrows;
		private System.Windows.Forms.Button buttonSelectCharacter;
		private System.Windows.Forms.Button buttonShootArrow1;
		private System.Windows.Forms.Button buttonShootArrow2;
		private System.Windows.Forms.Button buttonShootArrow3;
		private System.Windows.Forms.Button buttonShootArrow4;
		private System.Windows.Forms.Button buttonShootArrow5;
		private System.Windows.Forms.Button buttonShootArrow6;
		private System.Windows.Forms.Button buttonCancelShot;
		private System.Windows.Forms.Label labelName;
		private System.Windows.Forms.Label labelRoomNumber;
		private System.Windows.Forms.Label labelTurnNumber;
	}
}